Who invented cs




















Eventually, in , and after the release of the fifth beta, video game developer Valve caught their eye and wanted to hire Le and Cliffe. Valve saw the potential in the mod and wanted Le and Cliffe to continue their work.

Said and done, valve bought the intellectual property of Counter-Strike and released, together with Le and Cliffe, the first non-beta version in September on PC. Popularity rises. As more and more people started to play the game, the community became bigger and bigger. The rise was exceptional. Counter-Strike was played all over the world.

Gamers had never seen something quite similar. Multiplayer existed before but Counter-Strike was something else. It was so easy to just get into a match, playing with your friends or complete strangers, without having to spend several hours in front of the computer. You could play for only a couple of minutes — or days, if you got the time.

The availability made the game accessible to both the hard-core gamers and the casuals. It was easy to learn but hard to master. As stated, Counter-Strike was unique. Today we see a lot of the mechanics Counter-Strike implemented, or at least helped to distribute through its popularity.

Realistic recoil patterns for the guns, payment system, multiple objectives, respawns — Counter-Strike is one of the most influential multiplayer games ever created. It was and still is also a community-driven game. The community designed and created a majority of the games maps, and helped spread them. If a map was particularly well-made, more people played it. Organically creating, balancing and distributing them.

A game made by the people for the people. The competitive scene started off at LANs around the world. But while his small group of CS devotees couldn't get enough of trying to navigate these tricky slopes, they were having a hard time convincing the uninitiated it was worth learning. We wanted everybody to try it. But at first, people would just join and they wouldn't be able to do it, so they would just flame us and disconnect.

There was a lot of pushback, since nobody knew what surfing even was. A lot of those people didn't even know what bunnyhopping was at that point. Remember, this was before YouTube, so this was purely word of mouth, hoping that we would get some retention on the server. As the nascent community began to gain steam, Joyce and his friends figured out around the release of "Egypt" that a server setting called "airaccelerate" had a profound effect on the playability of the more ambitious arrangements he was putting together.

While Egypt "almost wasn't fun" on the default setting of 10 - most of the challenge came in simply remaining on the architecture - when they cranked it to , suddenly it was far easier to brave the curves. When Joyce entered college around , with the subculture of surfing fully ingrained across a variety of games, including the smash hit Team Fortress 2, he began to slowly phase out of surfing as a hobby. As his small band of surfers began to drift apart, and a different community began to supplant the one he helped create, he no longer felt welcome in the scene, and he focused more on his studies.

Though he would periodically check on the popularity of surfing among the various Counter-Strikes, when he posted on Reddit, he was utterly shocked at how many messages poured in from strangers desperate to express their appreciation. I get emotional just talking about it, I couldn't believe it. The one thing Joyce did expect upon posting publicly about it was pushback from people who didn't believe his claims: after all, this is the internet.

However, besides a handful of pedants who point out that "sliding" gamemodes date back to at least Quake 2, the surfing community has been rather receptive to his return.

I didn't even invent sliding in CS. I invented dedicated maps for what we coined 'surfing. More than anything, Joyce has stark advice for aspiring artists and mappers out there: make sure to take credit for your work. As he starts a career in streaming , in advance of trying to achieve his long-held goal of breaking in as a mapper and level designer in the games industry, he feels lucky people trust in the tiny tokens he gave himself in his work - a logo in his later work , a "made by Mario" message in a readme file.

There are sources that corroborate Joyce's claims, including a deleted Wikipedia page that references a forum post from That was a lot to take in. Know the ideal CS scores per minute benchmarks.

Use these goals as mental reminders to evaluate your CS in game. So you hit creeps out of a possible Usually at the 10th minute you should be at around 80 — CS on your lane. Midgame at 20 minutes you should be around — CS after you master CSing and killing jungle camps while support freezes your lane.

The origins of gank are unclear. It is possible it comes from a variant pronunciation of gang ster. FF — Follow Friday. A trend that started out on Twitter and involves giving a shoutout to people that you think deserve more recognition and followers.

An attack that a champion can repeat without new clicks. Aztec , jungle themed map. Dust2 , desert themed map. Italy , urban Europe themed map. Militia , barren wasteland themed map. Train , industrial themed map. Main article: Counter-Strike Beta. Ministry of Development. Archived from the original on Retrieved Retrived Roseville, CA: Prima Games.

ISBN: Progress Report! Counter-Strike: www. PC Zone. Chuck Jones 3D Artist Portfolio. Steam Support Knowledge Base. Steam Community. The official Counter-Strike web site. B-F Total Gaming Network. Planet Half-Life. Not on your nelly ". Computer Games Online. Counter-Strike Update History - September 09, ". HomeLan Fed.

Blue's News. Steam Users Forums. TeamPlayer Gaming Forum. Computer Gaming World Ziff Davis Media Inc. December CS Retail Mappack Released! PC Gameworld. Business 2. Champions League for Quake. Game Developers Choice Awards. Major League Gaming. New York Times. Counter-Strike Online 2. Categories Counter-Strike Games. Universal Conquest Wiki. March 10, Leon Nieuwoudt , Stephen Superville.

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